Just created a CMakeLists.txt for the Cyclone Physics Engine
∵
Abdullah Al-Hatem
∴ 2024-08-29∞ 1'
So recently I got my hands on a copy of "Game Physics Engine Development" by Ian Millington, and was ready to get my hands on the accompanying source code only to find out that it was missing a CMakeLists.txt file, making it virtually impossible to work with my neovim lsp setup that depends on CMake as it's backbone. so I decided to take the oppurtunity and try to make one myself, and after a while I managed to get something to work, wrote a readme, and called it a pull request.